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ADST Maker Kits: Skill Building

DLC Maker and ADST kits, collected into categories

Bead Looming Equipment

This kit includes 15 traditional bead looms. Beads and thread must be supplied by the school. Beads and thread can be purchased in Prince George at Topaz Beads & Studio. Topaz Beads & Studio also gives an education discount.

Suitability: Grade 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Applied Design, Skills and Technologies, Art, Social Studies, Indigenous Studies.

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15 Bead looms, 18 big eye beading needles in tube.

Maker Kit: Code & Go Robot Mouse Activity Set

Introduce students to the fun of coding and puzzle solving with this colorful, programmable mouse with maze! A great way to introduce young children to science, technology, engineering, and math.

Suitability: Grade K, 1, 2, 3, 4, 5.

Subjects: Applied Design, Skills and Technologies, Math, Science.

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6 programmable robot mice (5 purple, 1 blue), 134 coding cards, 22 maze walls (purple), 1 cheese wedge, 16 maze grid pieces (green), 10 double-sided activity cards, 3 tunnels (orange), 1 Code and Go Robot Mouse activity set activity guide, 5 Code & Go Robot Mouse Activity guide, 5 weighted foam blocks.

Maker Kit: Botley the Coding Robot

Meet Botley, the code to fun! Botley is here to introduce coding in an easy, friendly way. Some of the interactive, fun features Botley offers include the ability to detect objects—and move around them!—follow looping command, navigate obstacle courses, follow black lines and even has additional hidden features to unlock! Botley teaches the basics of coding through active play, completely screen free. Perfect for promoting critical thinking and problem-solving skills.

Suitability: Grade K, 1, 2, 3, 4, 5.

Subjects: Applied Design, Skills and Technologies, Science, Math.

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1 Botley set (1 Botley the coding robot, 1 remote programmer, 1 set of robot arms, 40 coding cards, 1 coding activity guide), 1 Botley activity set (1 Botley the coding robot, 1 remote programmer, 1 set of robot arms, 40 coding cards, 6 double-sided tiles, 26 obstacle building pieces, 1 activity guide) -Obstacle building pieces: 2 cones (green, orange), 2 balls (orange, blue), 2 plastic flags (orange, blue), 12 cubes (4 blue, 4 green, 4 orange), 8 plastic connectors (4 light blue, 4 green), 1 orange disk.

Maker Kit: SumBlox Math Blocks

For budding makers and mathematicians alike, SumBlox are a way to explore the foundations of mathematics in 3 dimensions. SumBlox are a hands-on transition from concrete to semi-concrete mathematical thinking. This kit supports the Math Kindergarten big idea: one-to-one correspondence and a sense of 5 and 10 are essential for fluency with numbers, and the Grade one, addition and subtraction with numbers to 10 can be modelled concretely, pictorially, and symbollically to develop computational fluency.

Suitability: Grade K, 1.

Subjects: Applied Design, Skills Technologies, Math.

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2 block sets: 43 blocks each (ten 1 blocks, four each of the 2, 3 , 4, 5, 6, 7, 8,and 9, one 10 block), 1 activity card.

Maker Kit: Colour and Light: [Light Table Compatible]

Introduce students to light and color! Look through the color mixing glasses to see the world in a new and colorful way! Use the animal eye viewers to see how a shark, insect and chameleon see the world. A great way to introduce young students to colour and light.

Suitability: Grade K, 1, 2, 3, 4, 5.

Subjects: Science, Applied Design, Skills and Technologies.

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6 books, 10 transparent/translucent/opaque sheets (in baggie), 3 animal eye viewers (insect, shark, chameleon), 3 animal eye viewers info card (in plastic envelope), 1 pair color mixing glasses (2 blue, 2 yellow, 2 red, 2 clear "bug-eye" lenses), 2 color-changing touch squares, 32 color paddles (8 red, 8 blue, 8 yellow, 8 green), 1 lens & prism set (3 acrylic lenses, 1 acrylic prism, 1 guide), 3 color discovery tubes and instruction sheet, 2 large flashlights, 1 small flashlight, 1 Teacher information card.

Maker Kit: Exploring Light

Allows students to explore properties and characteristics of light as well as optical illusions.

Suitability: Grade 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Science, Applied Design, Skills and Technologies.

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7 books, 1 lumindisk (power adapter included), 8 mirrored shape blocks, 6 acrylic lenses, 2 acrylic prisms, 1 lens & prism set activity guide, 1 light crystal with guide, 12 optical illusion transparencies (13 cm x 13 cm), 2 large flashlights, 5 small flashlights.

Maker Kit: Animal Adaptations

Students enjoy exploring the contents and discovering new things about animal adaptation. Includes fascinating specimens for hands-on exploration.

Suitability: Grade 3, 4, 5, 6, 7.

Subjects: Science, Applied Design, Skills and Technologies.

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2 books, 5 Hands-on science specimen center (birds, insects, mammals, reptiles, sea life), 5 small flashlights, 5 clear plastic trays, 8 animal x-rays (in plastic envelope), 5 student prompt cards, 1 teacher information card.

Birds specimen center: 5 Photo cards -1 Falcon x-ray -1 Sparrow nest replica -1 Peacock feather -1 owl scull replica -1 crow tracks fossil replica -1 magnifier -1 activity guide.

Insects specimen center: 5 Photo cards -1 Laminated butterfly -1 Dragonfly fossil replica -1 Silkworm cocoon in acrylic -1 stag beetle in acrylic -1 honeycomb -1 magnifier -1 activity guide.

Mammals specimen center: 5 Photo cards -1 Bat x-ray -1 Black bear claw replica -1 Beaver skull replica -1 Bopcat tracks fossil replica -1 Hippopotamus tooth replica -1 magnifier -1 activity guide.

Reptiles specimen center: 5 Photo cards -1 Rattlesnake x-ray -1 Turtle shell replica -1 Iguana skull replica -1 Crocodile tooth replica -1 Lizard fossil replica -1 magnifier -1 activity guide.

Sea life specimen center: 5 Photo cards -1 Piranha fossil replica -1 Sea sponge -1 Stingray jaw replica -1 Sea star -1 Shark tooth replica -1 magnifier -1 activity guide.

Maker Kit: Gravity's Edge

When you play Gravity's Edge, you'll need to do more than just follow the rules. You'll need to follow the laws of physics! Players take turns placing the weighted Tipping Points one by one. As each new Tipping Point is added, the tower's balance becomes increasingly unstable. The longer the game goes on, the more intense each turn becomes! Try to bring the game into balance or push the limits to leave your opponents out on a limb. Whatever you do, don't let gravity get the best of you or you will topple the tower and lose the game!

Suitability: Grade 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Science, Critical Thinking.

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1 gravitational pole (7 small spokes, 7 large spokes, 3 counterweight baskets, 1 center dome), 1 balance pole, 1 base, 28 tipping points( 14 small, 14 large).

Maker Kit: Perplexus 2

This 3-D handheld game looks pretty intriguing - just wait 'til you start to play it! You'll figure out the concept quickly and easily. Get the little ball to follow the right-side up, upside-down, sideways and twisted pathway. Watch out! Don't let it come off the track or you'll start again! Twist and turn the game to get the ball to move along. With 100 barriers, twists, turns, cliffhangers and more, Perplexus is the ultimate 3-D labyrinth challenge! The entire experience will leave you perplexed and entertained all at the same time. A great game for all ages because it's easy to learn, yet tough to master!

Suitability: Grade 6, 7, 8, 9, 10, 11, 12.

Subjects: Critical Thinking, Applied Design, Skills and Technologies.

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1 Perplexus Original (with stand), 1 Perplexus Epic (with stand), 1 Perplexus Death Star (with stand), 3 instuctions sheets.

Maker Kit: Tipover: Logic Game

What do you get when you combine a sequential movement puzzle and a spatial orientation puzzle? TipOver! It's an addictively fun and equally challenging game where you tip over crates to move the red Tipper Man to the red crate. The challenge might sound easy, but the solution requires imagination and logic skills.

Suitability: Grade 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Math, Applied Design, Skills and Technology.

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1 game grid, 40 challenge cards, 10 yellow crates, 4 green crates, 2 blue crates, 1 red crate, 1 red tipper man, 1 travel bag, 1 set instructions.

Maker Kit: Create-A-Maze

Put your best-laid plans into motion with this brain-boosting, make-you-think game! Build a maze with curvy, colorful pieces by following the designs pictured on the Activity Cards. Then, push hand-eye coordination to the limit as you map a path through the maze, tilting the board and guiding the ball around the obstacles and into the goal. Give it a try by creating your own design! It's a one-of-a-kind challenge that revs up engineering and critical thinking skills. Endless combinations of designs provide multiple levels of play.

Suitability: Grade K, 1, 2, 3.

Subjects: Science, Math, Applied Design, Skills and Technologies.

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1 maze board, 1 base, 2 side support braces, 17 maze pieces, 2 red balls, 2 blue balls, 10 activity cards, 1 instruction guide.

Maker Kit: Simple Sewing and Puppet Making

Suitability: Grade 1, 2, 3, 4, 5.

Subjects: Language Arts, Social Studies, Art, Applied Design, Skills and Technologies.

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2 books.

Maker Kit: Block By Block, Brick By Brick, Shape By Shape

Three creative building and pattern games that are all about fun while learning spatial reasoning skills.

Suitability: Grade 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Math, Applied Design, Skills and Technologies.

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1 Block by block game, 1 Brick by brick game, 1 Shape by shape game.

Block by block game: 7 block pieces, 60 mind challenging cards, 1 instruction card, 1 game go bag.

Brick by brick game: 5 brick pieces, 60 mind challenging cards, 1 instruction card, 1 game go bag.

Shape by shape game: 1 game tray, 14 shape pieces (6 red, 8 yellow), 60 mind challenge cards, 1 instruction card, 1 game go bag.

Maker Kit: Littlecodr

Littlecodr is a crazy fun card game that helps kids learn the basics of logic and coding! Action cards are used to create paths (writing code) to follow.

Suitability: Grade K, 1, 2, 3, 4, 5, 6.

Subjects: Applied Design, Skills and Technologies, Math.

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1 book, 1 Littlecodr game: 80 action cards, 20 mission & lab cards, 5 instruction cards.

Textile Maker Kit

Suitability: Grade 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Art.

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9 books (2 copies of How to Draw Like a Fashion Designer).

Jam Making Equipment

This kit includes the equipment needed to make cooked jam. Consumable items needed to complete the jam are listed in the kit. Kit includes a recipe and picture instructions to make Cooked Strawberry Jam. This kit is to be used for fruit jams only. Do not use use any of the items for meat preparation. CAUTION: The jam making process deals with hot liquid and jars. Adult help is encouraged when removing hot jars from oven and filling jars.

Suitability: Grade 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Applied Design, Skills and Technologies, Home economics.

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1 stainless steel pot, 1 food grade container (6 litre), 1 plastic measuring cup (1 litre), 1 Starfrit canning scoop. 1 Starfrit canning funnel, 1 Starfrit jar lifter, 1 Starfrit lid lifter, 1 wood spoon (45 cm), 1 Master Chef spatula, 1 Paderno masher, 1 cork trivet, 1 pot holder, 1 oven mit, 1 tea towel, 7 aprons (6 black, 1 striped), 1 plastic envelope containing 4 pages of Cooked Strawberry Jam instructions.

Maker Kit: Coding Like ABC

Lets kids develop the necessary cognitive abilities and learn coding skills from a young age. Kids use their imagination to create infinite possibilities using coding blocks, by controlling a robot car through coding algorithms. Kids receive instant feedback, and quickly learn that coding is simple. An introduction to coding that doesn't need a screen or literacy. Designed with play in mind this is a fun way to introduce young students to sequencing, coding, and music through exploratory play.

Suitability: Grade K, 1, 2.

Subjects: Science, Math, Applied Design, Skills and Technologies, Coding.

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1 MatataBot, 1 Command tower, 1 Control board, 4 move forward blocks, 4 move backward blocks, 4 left turn blocks, 4 right turn blocks, 2 loop begins blocks, 2 loop ends blocks, 1 define function block, 3 calling function blocks, 1 random movement block, 1 preset music block, 1 preset dancing block, Number blocks 2, 3, 4, 5 (2 blocks each), 2 die tiles, Angle blocks 30°, 36°, 45°, 60°, 72°, 108°, 120°, 135°, 144°, 150° (2 blocks each), 3 artist warm-up cards, 3 music warm up cards, 1 nature map, 3 challenge booklets, 1 USB-C cable, 3 flags, 8 obstacles, 1 user guide.

Maker Kit: Let's Go Code

Children will have fun while building gross motor skills by stepping, hopping and turning. This set introduces children to early coding and programming ideas without electronics. The full-colour guide includes sample mazes and coding overview.

Suitability: Grade K, 1.

Subjects: Science, Applied Design, Skills and Technologies.

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20 double-sided coding cards, 20 foam maze mats (5 each green, orange, purple, blue), 2 robot cards, 8 action cards.

Maker Kit: Code-A-Pillar

Every time kids change and rearrange his pieces, Code-a-pillar takes a different path. The more kids rearrange the pieces, the more they develop problem-solving skills by "programming" different combinations to send Code-a-pillar in different directions! After rearranging the pieces a few times, kids will discover if they plan out a path for Code-a-pillar, and put his pieces together in a certain sequence, they can get him to follow it. Once kids can "program" a path for Code-a-pillar, the sky's the limit! And it opens the door to Critical Thinking as they figure out how to get Code-a-pillar to go wherever they want!

Suitability: Grade K.

Subjects: Applied Design, Skills and Technologies, Coding.

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2 code-a-pillar engines, 16 pieces (6 green arrows, 4 orange arrows, 4 yellow arrows, 2 purple sound pieces), 4 discs (2 red stars, 2 green arrows), 2 instruction sheets.

Maker Kit: Colour and Light 2: [Light Table Compatible]

Introduce students to light and color! Look through the color mixing glasses to see the world in a new and colorful way! Use the animal eye viewers to see how a shark, insect and chameleon see the world. A great way to introduce young students to colour and light.

Suitability: Grade K, 1, 2, 3, 4, 5.

Subjects: Science, Applied Design, Skills and Technologies.

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6 books, 3 animal eye viewers (insect, shark, chameleon), 3 animal eye viewers info card (in baggie), 2 pair color mixing glasses (2 blue, 2 yellow, 2 red, 2 clear "bug-eye" lenses each), 48 color paddles (12 red, 12 blue, 12 yellow, 12 green), 1 lens & prism set (3 acrylic lenses, 1 acrylic prism, 1 guide), 3 color discovery tubes and instruction sheet, 2 large flashlights, 3 small flashlights, 1 teacher information card.

Maker Kit: Exploring Light 2

Allows students to explore properties and characteristics of light as well as optical illusions.

Suitability: Grade 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Science, Applied Design, Skills and Technologies.

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10 books, 8 mirrored shape blocks, 3 acrylic prisms (1", 2", 4"), 1 lens & prism set (3 acrylic lenses, 1 acrylic prism, 1 activity guide) , 4 colored paddles (yellow, green, blue, red), 3 color discovery tubes and instruction sheet, 2 large flashlights.

Maker Kit: Animal Adaptations 2

Students enjoy exploring the contents and discovering new things about animal adaptation. Includes fascinating specimens for hands-on exploration.

Suitability: Grade 3, 4, 5, 6, 7.

Subjects: Science, Applied Design, Skills and Technologies.

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3 books, 5 Hands-on science specimen center (birds, insects, mammals, reptiles, sea life), 5 small flashlights, 5 plastic trays, 14 animal x-rays with reference pictures and guide (in plastic envelope), 5 student prompt cards, 1 teacher information card.

Birds specimen center: 5 Photo cards -1 Falcon x-ray -1 Sparrow nest replica -1 Peacock feather -1 owl scull replica -1 crow tracks fossil replica -1 magnifier -1 activity guide.

Insects specimen center: 5 Photo cards -1 Laminated butterfly -1 Dragonfly fossil replica -1 Silkworm cocoon in acrylic -1 stag beetle in acrylic -1 honeycomb -1 magnifier -1 activity guide.

Mammals specimen center: 5 Photo cards -1 Bat x-ray -1 Black bear claw replica -1 Beaver skull replica -1 Bopcat tracks fossil replica -1 Hippopotamus tooth replica -1 magnifier -1 activity guide.

Reptiles specimen center: 5 Photo cards -1 Rattlesnake x-ray -1 Turtle shell replica -1 Iguana skull replica -1 Crocodile tooth replica -1 Lizard fossil replica -1 magnifier -1 activity guide.

Sea life specimen center: 5 Photo cards -1 Piranha fossil replica -1 Sea sponge -1 Stingray jaw replica -1 Sea star -1 Shark tooth replica -1 magnifier -1 activity guide.

Maker Kit: Perplexus

This 3-D handheld game looks pretty intriguing - just wait 'til you start to play it! You'll figure out the concept quickly and easily. Get the little ball to follow the right-side up, upside-down, sideways and twisted pathway. Watch out! Don't let it come off the track or you'll start again! Twist and turn the game to get the ball to move along. With 100 barriers, twists, turns, cliffhangers and more, Perplexus is the ultimate 3-D labyrinth challenge! The entire experience will leave you perplexed and entertained all at the same time. A great game for all ages because it's easy to learn, yet tough to master!

Suitability: Grade 2, 3, 4, 5, 6, 7.

Subjects: Core Competencies, Critical Thinking, Applied Design, Skills and Technologies.

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1 Perplexus Original (with stand), 1 Perplexus Rookie (with stand), 2 instruction sheets, 1 history of perplexus sheet.

Maker Kit: Mental Blox

Put your critical thinking to the test and fire up the strategic problem solving! Stack, pattern and match the multicolor shapes. Don't be fooled by appearances, these endlessly enjoyable blocks mean brain-boosting business. Mental Blox help students practice following verbal instructions, asking questions and build critical thinking skills. Activity cards provide students with examples of what to build. Students can recreate what is on the card or can give verbal instructions to a partner or group. Pieces feature four different shapes and 3 different attributes for a real challenge!

Suitability: Grade K, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Applied Design, Skills and Technology.

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20 blocks (2 of each): Orange square -Orange x -Green square -Blue x -Orange pyramid -Green pyramid -Blue ball -Purple ball -Green ball -Purple square, 40 double-sided cards, 1 activity guide.

Maker Kit: Cube Challenge

The cube challenge kit contains multiple ways to exercise your mind. The more you play, the smarter you get!

Suitability: Grade 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Math, Applied Design, Skills and Technology.

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1 Riddle cube game (4 riddle cubes, 100 double-sided challenge cards, 60-second sand timer, instruction booklet), 1 happy cube puzzles (6/pkg., 6 instruction sheets), 1 little genius cube puzzles (6/pkg., 6 instruction sheets), 1 nautilus cube, 1 mefferts puzzle master cube (types may vary in kits).

Maker Kit: Claymation

Suitability: Grade 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Applied Design, Skills and Technologies, Social Studies, Language Arts, Art.

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15 books.

Maker Kit: Robot Mouse Coding Activity

Introduce students to the fun of coding and puzzle solving with this colorful, programmable mouse with maze! A great way to introduce young children to science, technology, engineering, and math.

Suitability: Grade K, 1, 2, 3, 4, 5.

Subjects: Applied Design, Skills and Technologies, Math, Science.

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1 Robot mouse coding activity set, 1 programmable robot mouse, 1 littlecodr game.

Robot mouse coding activity set: 30 coding cards, 22 maze walls (purple), 1 cheese wedge, 16 maze grid pieces (green), 10 double-sided activity cards, 3 tunnels (orange), 1 robot mouse (blue), 1 activity guide.

Robot mouse: 1 robot mouse (purple), 30 coding cards, 1 activity guide.

Littlecodr game: 80 action cards, 20 mission & lab cards, 5 instruction cards.

Maker Kit: Gravity Maze: Falling Marble Logic Game

It's a maze game. It's a marble game. Actually, it's a gravity-powered logic maze game that builds reasoning skills and visual perception. The best part is - it's fun to play and learn! Use the challenge cards to strategically place towers and create a path for your marble to reach the target. With 60 challenges to test your skills, this fun maze game is definitely a marble run for brainiacs!

Suitability: Grade 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Science, Applied Design, Skills and Technologies.

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1 game grid, 60 challenge cards, 1 5-unit tower, 2 4-unit tower, 2 3-unit tower, 2 2-unit tower, 2 1-unit tower, 1 target tower, 3 steel marbles, instruction manual.

Maker Skills

Suitability: Grade 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Science.

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9 books, 2 MaKey MaKey kits: 1 MaKey MaKey board, 7 alligator clips, 6 white wires, 1 USB cable, instructions each.

How to Code

Introduction to learning how to design and code using Logo, Scratch, HTML, JavaScript, and Python.

Suitability: Grade 4, 4, 5, 6, 7, 8, 9, 10, 11, 12.

Subjects: Science, Language Arts.

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5 books.